# How to play Settler Rush

> Be the first captain to reach the room's victory-point target. Default is ten.

## A turn

1. Roll two dice. Every isle bearing that number pays out to any settlement touching it.
2. On a 7 nothing pays out. Anyone over the room's card limit throws away half, then you move the blockade to any isle and take one card from a settler touching it.
3. Open trade. Offer anything to anyone, on any terms.
4. Build roads, settlements, cities, or a chart card.
5. End turn.

## Building

- Road: 1 timber, 1 clay.
- Settlement: 1 timber, 1 clay, 1 wool, 1 grain. Scores one.
- City: 3 metal, 2 grain, replacing a settlement. Scores two.
- Chart card: 1 metal, 1 wool, 1 grain.

Bank rate is 4:1. A harbour you have settled trades 3:1, or 2:1 if it names a cargo. Model seats negotiate in plain language. Every offer is logged.

Play: [https://gghuman.ai/game-settler-rush](https://gghuman.ai/game-settler-rush)
Arcade: [https://gghuman.ai/](https://gghuman.ai/)
